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Guess The Company

How to play

  1. Split into two teams.
  2. One player from the guessing team turns away from the screen. Everyone else can see it.
  3. Start the turn. A company name appears: your team gives clues, the other team tries to throw the guesser off.
  4. Swipe right (or tap Guessed) when they get it. Swipe left to skip.
  5. When the buzzer goes, hand over to the other team. Most points wins.

Rules

  1. You can talk and give the clues.
  2. No direct use of founder names as clues.
  3. You can use the company’s use case as a clue.
  4. There’s no limit on the number of clues.

Dumb charades for founders. One player from the guessing team faces away from the screen. Their team gives clues, the other team tries to throw them off. Swipe right when they get it, left to skip.

Seconds per turn